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TeenStrike 1&2: A Double First Sampler Venture

TeenStrike 1&2 Cover

TeenStrike 1&2 is a request I’ve been waiting on for a while. Surprisingly Dinosaur Games reached to me through (formerly known as) Twitter. …Sorry, I wasn’t clear. Dinosaur Entertainment is going into comic books with this being their premiere title. Mostly because of how personal it is to the guy behind it, Jesse Sosa. It might take a few rereads to see why, but it’s more than worth it.

TeenStrike 1&2: Why The Format?

You ever have one of those comics that go too fast to really know or care about the cast? Where you can feel an artist putting their passion into big action scenes? Or how about where things as so stretched out, you’ll be taken out of the story out of frustration with the pace?

I think that’s why TeenStrike opens with 2 issues instead of 1. This combines those first impressions’ strengths and weaknesses.

Pay attention to their body language.

Strengths

There’s a lot of things I like thanks to this ensemble cast. So much I need lists to avoid clutter.

That last part hits harder with hindsight.

Weaknesses

TeenStrike 1&2 Team Building

One thing I really have to say about TeenStrike 1&2 is that the simple art style from Fran Arias. It’s very expressive with just the right detail. Like in the main action scene where Juan manifests his energy tentacles in black light basically roaring with them as the background fades away. It’s a big dramatic moment that feels like it’s meant to scare crooks.

All while Travis dashes and winds up his punch. Readers can feel the impact he makes while Juan takes two goons by surprise in the next panels. They’re moving in synchronized speed to deliver a payoff from all of their excitement. Frankly it’s easy to see Sosa’s own excitement in there too with him as colorist and art director.

Can’t forget Joe Solitz and Sarah Childs as the editors. Getting to work with their friends in Dinosaur again makes it feel like everyone’s bringing their best. Especially since one of the “producers” didn’t live to see their creation come alive.

Remember Your Friends

TeenStrike 1&2 pulls off a good ensemble story while avoiding most of the pitfalls. It emphasizes coming-of-age at a time when you could really use a friend to express yourself. Not perfectly, but what teenager can? What’s important is that you make a memory that you can share with others for as long as you can. When the creatives work together for all of that, the sky’s the limit. You just have to be a little patient because they’ve got plans beyond this double feature.

So let’s give this 7.5/10. For the best deal, find it here.

Thanks for coming to the end and as always remember to look between the panels.

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